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Softimage, Co. A subsidiary of Microsoft in the s, it was sold to Avid Technology , who would eventually sell the name and assets of Softimage's 3D-animation business to Autodesk.
He was joined in by founding director, Char Davies , a Virtual Reality artist who became vice-president of Virtual Research. It was the first commercial package to feature Inverse kinematics for character animation. Eddie would be acquired by Softimage from Discreet in and renamed Softimage Eddie. Avid initially grouped many of its visual effects products, such as Elastic Reality and Avid Media Illusion , under the Softimage brand, but in discontinued most of these products.
Until , Avid's AlienBrain product was also branded with the name Softimage, [13] even though it was developed by a separate company. Softimage products were made in Quebec. Originally named Softimage Creative Environment , this was the first product developed by Softimage. Softimage President Daniel Langlois and engineers Richard Mercille and Laurent Lauzon begin development of the company's 3-D application software in The user interface would remain largely unchanged for the next 16 years of the product's life.
In a first for the industry, the software offered modeling, animation and rendering in a single integrated environment. Creative Environment 1.
The next year v1. The software received a major update in with the release of v2. Additional updates followed in with v2. Mental ray rendering was made possible by a rendering technology agreement between Softimage and mental images announced the same year. Along with Microsoft's acquisition of Softimage in , the company released v2. The release of v3.
Version 3. In , v3. The first Windows NT prototype of the product, under the new name Softimage DS , was released in [23] followed in by its 1. Avid continued to sell the solution until The software which would become Softimage XSI was unveiled in under the code name Sumatra along with RenderFarm , a Sumatra module which was never released.
In , a company announcement mentioned Twister , a rendering module of Sumatra. The campaign "Animation R3defined" was the presentation of Sumatra as the first "Non-Linear 3D animation" system The Animation Mixer, which allows manipulation of animation as clips on tracks, similar to video non-linear editing system like Avid Media Composer. Softimage XSI finally had its v1. This was a free educational software and training kit.
Softimage released version 3. In , v4. There were two releases of Softimage XSI in v5. These releases were followed in with v6. The final release under Avid ownership and the final release using the product name Softimage XSI was v7.
Softimage FaceRobot was introduced in Eddie was a paint and compositing package co-developed and co-owned by Discreet and Animal Logic. It was acquired by Softimage in and renamed Softimage Eddie. Softimage software was used to produce visual effects for a wide variety of films and video games. From Wikipedia, the free encyclopedia. Former 3D animation software company. This article may be in need of reorganization to comply with Wikipedia's layout guidelines.
Please help by editing the article to make improvements to the overall structure. August Learn how and when to remove this template message. Microsoft Softimage — Avid Softimage — Montreal , Quebec. Microsoft — Avid Technology — Main article: Softimage 3D.
Main article: Avid DS. Main article: Autodesk Softimage. Sony Pictures Imageworks Weta Digital. Archived from the original on 13 February Retrieved CBC News. Archived from the original on 29 January Retrieved 6 November Archived from the original on Archived from the original on 5 June Retrieved 27 May David Langlois Foundation.
Archived from the original on 2 April Retrieved 13 March Virtual Art, From Illusion to Immersion. ISBN May The New York Times.
February 15, Archived from the original on March 26, Retrieved May 23, Business Wire. July 6, Archived from the original on December 19, Retrieved November 4, March 2, Archived from the original on January 8, Studio Daily.
Retrieved 15 October May 30, December 13, July 23, Retrieved September 11, XSI Base. Retrieved November 3, June 7, Archived from the original on August 14, August 1, Archived from the original on April 13, July 16, Animation World Network. August 6, Archived from the original on December 6, Archived from the original on November 30, April 13, Categories : 3D graphics software Companies based in Montreal Software companies established in establishments in Quebec Autodesk acquisitions Canadian companies established in mergers and acquisitions.
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